The following sections cover various advanced topics.
Optimizing Network Data
Learn how to save bandwidth by utilizing Zoidcom's features.
Sharing UDP Sockets
Learn how to run several ZCom_Controls on one single UDP port.
Learn how to broadcast for servers on a LAN.
Replicating Player Movement
Learn how to use Zoidcom's movement replicator to replicate player movement.
Replicating Non-Player Movement
Learn how to use the movement replicator to sync movement of server controlled objects.
Several techniques to prevent cheating
This file is part of the documentation for Zoidcom. Documentation copyright © 2004-2008 by Jörg Rüppel. Generated on Sat Aug 16 15:26:51 2008 for Zoidcom by